168 · Frozen V1 release proof
Coming Home · live gameplay proof
SIM-168-1.0.0-rc.2 · 7c5df822d53a · Night 19:30 · one continuous 40:24 in-browser recordingPrimary evidence · frozen release capture
Entrance to the river view
Visual route transcript · live proof
- 0:00 — Start outside the ground-floor entrance; release identity remains burned into the frame.
- 1:23 — Cross the lobby and approach the lift.
- 2:00 — Enter the lift, select Floor 16, and arrive upstairs.
- 2:13 — Follow the Floor 16 corridor toward Home 8.
- 2:47 — Enter Home 8 and inspect the night interior.
- 40:21 — Face the river and illuminated bridge; the route-complete state appears.
- Route
- 5 stages · 4 accepted actions · 83.94 m
- Release identity
- SIM-168-1.0.0-rc.2 · 7c5df822d53a
- Capture
- 40:24 VP9 master · continuous H.264 review
- Endpoint
- River and bridge view reached at 40:21
- Input mode
- Agent-operated · accessibility-assisted
- Reference performance
- 33.63 fps average · 43.2 ms p95 frame time
Secondary evidence · deterministic regression
Scripted 47-second route check
A repeatable camera traversal of the same five staged route packages. Camera and input are scripted; this is regression evidence, not live player-input evidence.
Visual route transcript · automated regression
A 47-second scripted camera check moves through the entrance, lobby, lift, Floor 16 corridor, and Home 8, then finishes at the night river and bridge view. It verifies staged scene continuity, not player input.
Historical evidence · superseded release capture
rc.1 route proof · retained for audit
The earlier 6:47 capture remains available as an immutable record of SIM-168-1.0.0-rc.1 and VIEW-CALIBRATION-0.1. It is not current release evidence and was not reused for rc.2 after the corrected shoreline geometry changed the rendered river environment.