168 · Frozen V1 release proof

Coming Home · live gameplay proof

SIM-168-1.0.0-rc.2 · 7c5df822d53a · Night 19:30 · one continuous 40:24 in-browser recording

Primary evidence · frozen release capture

Entrance to the river view

Route gate passed
Visual route transcript · live proof
  1. 0:00 — Start outside the ground-floor entrance; release identity remains burned into the frame.
  2. 1:23 — Cross the lobby and approach the lift.
  3. 2:00 — Enter the lift, select Floor 16, and arrive upstairs.
  4. 2:13 — Follow the Floor 16 corridor toward Home 8.
  5. 2:47 — Enter Home 8 and inspect the night interior.
  6. 40:21 — Face the river and illuminated bridge; the route-complete state appears.
Route
5 stages · 4 accepted actions · 83.94 m
Release identity
SIM-168-1.0.0-rc.2 · 7c5df822d53a
Capture
40:24 VP9 master · continuous H.264 review
Endpoint
River and bridge view reached at 40:21
Input mode
Agent-operated · accessibility-assisted
Reference performance
33.63 fps average · 43.2 ms p95 frame time

Secondary evidence · deterministic regression

Scripted 47-second route check

Automated

A repeatable camera traversal of the same five staged route packages. Camera and input are scripted; this is regression evidence, not live player-input evidence.

Visual route transcript · automated regression

A 47-second scripted camera check moves through the entrance, lobby, lift, Floor 16 corridor, and Home 8, then finishes at the night river and bridge view. It verifies staged scene continuity, not player input.

Historical evidence · superseded release capture

rc.1 route proof · retained for audit

Historical

The earlier 6:47 capture remains available as an immutable record of SIM-168-1.0.0-rc.1 and VIEW-CALIBRATION-0.1. It is not current release evidence and was not reused for rc.2 after the corrected shoreline geometry changed the rendered river environment.